1.Maps: OpenStreetMap
The streets, buildings and places of the game are built from OpenStreetMap data, © OpenStreetMap contributors, available under the ODbL licence (openstreetmap.org/copyright). Street names are real; the styling, facades and shops are generated by the game. Thank you to everyone who maps Cameroon.
2.Fonts
Figtree, Bricolage Grotesque and Geist Mono, published under the SIL Open Font License 1.1.
3.Open-source software
Three.js (MIT) for 3D, React and Next.js (MIT), Base UI (MIT), Zustand (MIT), Apollo Client (MIT), Colyseus (MIT) for real time, Lucide (ISC) for icons, NestJS (MIT) and PostgreSQL with PostGIS on the server. The full licence of each project is available from its authors.
4.Fictional names, no real brands
The characters, companies, shops and events in the game are made up. Any resemblance to real people or companies is a coincidence. We use no real brand or logo. The city is seen in 2035: the futuristic additions are fiction.
5.Simulated residents
Some residents and colleagues in the game are simulated characters ("V-players") who fill jobs when no player does. They are labelled in the game and are not real people.